Fate/Last Chance v1.3


I was hoping to avoid another update, but it turns out a core rule wasn't explained well at all. If you haven't picked up any updated version yet, I'd strongly recommend this one, since it affects combat's pacing in an important way.

This update clarifies the limits on Break Bar filling: The Bar is filled by the roll's net Successes, but that fill stops before and after any Breaks. This means each Break takes 2-3 successful attacks. I've spent a long time time developing the Break Board system, and its pacing is critical, so I wanted to make sure this change came out right away.

Thank you once again for all the kind words, helpful feedback, and interest in the game! I hope Fate/Last Chance can help all of you tell the stories you want to tell!

Files

fatelastchance.pdf 1 MB
59 days ago

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